OpenGL SDK Welcome to the OpenGL SDK! Here you'll find some of the most valuable resources available to OpenGL developers, all in one place. Use the menu above to navigate to each contribution. Revisit often, as there will be new contributions coming online all the time! The OpenGL SDK is a gathering of 3rd party contributions from many of the leaders in the community. In some cases the ...
OpenGL ES is a free, lightweight API for advanced 2D/3D graphics capabilities on mobile & handheld devices, appliances and embedded displays. It is based on well-defined subset profiles of OpenGL and enables the lightest weight interface between software and hardware acceleration.
OpenGL ES (OpenGL for Embedded Systems) is based on well-defined subset profiles of OpenGL and enables the lightest weight interface between software and hardware acceleration for advanced 2D/3D graphics capabilities on mobile & handheld devices, appliances, game stations, and embedded displays.
OpenGL evaluators simple example with lots of options. Source code: evaltest.c. Snapshots: rotated 3D (shown). Demonstration program exhibiting fog techniques. Source code: fogtst.c. Snapshots: dense fog (shown). Bitmap and stroke fonts demonstration program. Source code: fontdemo.c. Snapshots: fonts (shown). 3D puzzle that can solve itself ...
GLUS - Cross platform and cross graphic library utilities The cross platform and cross Graphic Library UtilitieS (GLUS) is an open-source C library, which provides a hardware (HW) and operating system (OS) abstraction plus many functions usually needed for graphics programming using OpenGL, OpenGL ES or OpenVG.
OpenGL Overview OpenGL - The Industry's Foundation for High Performance Graphics About OpenGL The OpenGL Programming Visualization Programming Pipeline Available Everywhere Architected for Flexibility and Differentiation: Extensions API Hierarchy The Foundation for Advanced APIs Governance Continued Innovation through Extensions Licensing OpenGL Applications & Games Most Widely Adopted ...