Botania is fully playable as a standalone mod (and is designed as such), but it functions just well in conjunction with other mods. The mod focuses on automation, but without elements that make it feel grindy-- systems can be thought out and designed, rather than built blindly from blueprints in JEI or a wiki. Botania's design philosophy:
Botania is a mod for anybody who likes to play Minecraft because they like building cool things. It is designed to be fully playable standalone, but can also be played with other mods. With a few exceptions, everything in this mod can be fully automated with only Minecraft and itself.
Extensive Clause This license applies to Botania, the Botania website, the legacy Botania website and all other code, assets or binaries found on this website or the github repository unless otherwise indicated.
Botania (this website included) is licensed under the Botania License. Powered by Bootstrap Material Design by Fez Vrasta. Discuss Botania on #vazkii on EsperNet, the forums, or the Violet Moon Discord. Misc Links: Twitter | Patreon | Github Add the colors to the big sight, before the world turns black and white.
From Botania’s side there is no good way to opt in, except to change semantics in regards to mana burst ownership, which would serve no purpose for Botania itself whatsoever. Fast Item Frames – It replaces item frame entities with blocks, where possible.
Report it on the issue tracker. Please read the contributor guidelines first, though! I have a suggestion for Botania. Where do I put it? (permalink) The best place for suggestions is the forums. Before you do, however, please read this blog post, so you don't suggest something that I've denied countless times already.