OpenGL Overview OpenGL - The Industry's Foundation for High Performance Graphics About OpenGL The OpenGL Programming Visualization Programming Pipeline Available Everywhere Architected for Flexibility and Differentiation: Extensions API Hierarchy The Foundation for Advanced APIs Governance Continued Innovation through Extensions Licensing OpenGL Applications & Games Most Widely Adopted ...
The royalty-free, open standards consortium known as the Khronos Group have just publicly released the official specifications of the OpenGL 4.1 graphics system, bringing the latest graphics ...
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OpenGL Samples Pack is a collection of OpenGL samples based on the OpenGL "core profile" specifications. The project aims to promote the new OpenGL features making easier version transitions for OpenGL programmers with a complementary documentation for the OpenGL specification.
OpenGL API Documentation Overview OpenGL is the industry's most widely used, supported and best documented 2D/3D graphics API making it inexpensive & easy to obtain information on implementing OpenGL in hardware and software. There are numerous books, tutorials, online coding examples, coding seminars, and classes that document the API, Extensions, Utility Libraries, and Platform Specific ...
OpenGL ES (OpenGL for Embedded Systems) is based on well-defined subset profiles of OpenGL and enables the lightest weight interface between software and hardware acceleration for advanced 2D/3D graphics capabilities on mobile & handheld devices, appliances, game stations, and embedded displays.