Hi guys, I’m trying to reduce the visual bloath on my keybar so I was only 1 key for my intervene. I want a nomod/shift for party1 and party2 target. I’ve tried this one but just seems to work when I use the “nomod”. So only on party member 1 #showtooltip Intervene /cast [nomod, @party1] Intervene /cast [mod:shift, @party2] Intervene
Hi guys, I’ve been trying to set up a intervene macro for solo shuffle but can’t figure out why its not working. I’ve tried both below: #showtooltip /cast [@party1] intervene #showtooltip /cast [@arena1] intervene I also set up the party frames in the game options in order so the healer always stays on top. It only works if I put [@nameofthehealer] but keep changing it all the time is a ...
Hello, I’m looking to create a macro to intervene party 2 member, and then a separate macro to intervene party 3 member. Could anyone help with that?
I am an older guy, its hard enough to stance dance and have abilities macroed, I have run out of key space… I would like a all in one inclusive macro to charge, intercept, and intervene? I looked online and found some but none of them seem to work!
Hi, I currently have this macro to cast intervene @ my mouseover #showtooltip /cast [@mouseover,exists] Intervene; Intervene how would I add the function of it casting it on my party member 2 in arena with mod:shift? …
Asking the devs to increase the absorb shield your intervened target gets. Afaik it has stayed the same since S1. Which is ridiculous.