TL;DR: Real-time ray tracing is now standard in AAA games, with Path Tracing emerging as the next visual breakthrough, enabled by technologies like DLSS, Neural Rendering, and DirectX Raytracing 1.2.
HotHardware: Microsoft Confirms DirectX Is Getting An Exciting AI Upgrade With Neural Rendering
Microsoft Confirms DirectX Is Getting An Exciting AI Upgrade With Neural Rendering
ZDNet: Windows 10: Movie-grade, real-time 3D graphics near with DirectX Raytracing API
CNET: DirectX 12 can render 'up to 12 times more polygons' than DX11
DirectX 12 can render 'up to 12 times more polygons' than DX11
Microsoft has announced that neural rendering capabilities are coming to DirectX soon. Cooperative vector support, as it’s called, will lead to “cross-platform enablement of neural rendering ...
PCWorld reports Microsoft is embedding AI into DirectX with new tools called DirectX Linear Algebra and DirectX Compute Graph Compiler to revolutionize game rendering. Major chip makers AMD, Intel, ...
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