Restoration Developers’ notes: Restoration Druid’s damage, particularly for Druids leaning towards Balance spells, has been lower compared to other healers. These changes are intended to increase the viability of a caster-oriented playstyle which involves applying damage over time effects and using Starfire, Wrath, and Starsurge. Wrath damage increased by 40%. Starfire damage increased by ...
Just saw the post by Hearthstone. We will be getting a nerf to imbue druid April 2nd and possibly other changes. I was hoping they would make changes a bit faster, but I also understand wanting to let things shake out just a little more. They actually have quite a few ways they could go about nerfing it. I would personally make it so each imbue requires three spells.
Druids are prepared casters in Baldur’s Gate 3. This means they have all the spells from a particular level available to them from the start, and they can prepare any of them at the level-up screen or ...
Since the recent Guardian Druid nerfs, I’ve been having consistent threat issues, especially in Mythic+ during chain pulls. The problem becomes very noticeable with Demon Hunters using Collapsing Star. As their damage ramps up over time, it becomes increasingly difficult to maintain aggro, even when playing correctly (opening with Thrash, Mangle, and using cooldowns properly). This is ...
Aggro issues after nerf Guardian Druid - Druid - World of Warcraft Forums
Restoration Druid Feedback – Current Patch The Good Mythic+ & Raid Performance – Healing feels strong and versatile, not overly reliant on specific team compositions. The Bad / Unchanged Issues Master Shapeshifter not being baseline for Restoration is disappointing. Double Swiftmend Charges should be baseline. Rebirth should be instant, cost-free, and grant Well Fed. Germination should be ...